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Computer programming Computer programming Juvenile literature Computer science Computer science Juvenile literature Computers Programmation (Informatique) Ouvrages pour la jeunesse Programming languages (Electronic computers) Programming languages (Electronic computers) Juvenile literature Scratch (Computer program language) Scratch (Computer program language) Juvenile literatureFunk, Josh
Summary: "Pearl and her trusty rust-proof robot, Pascal, are enjoying a day out at the amusement park and learning more about coding"--
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Publisher / Publication Date: Viking, an imprint of Penguin Random House LLC 2019
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Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.13 GONSummary: All you need to get started is a computer and this programming guide, a book that's just right for beginners of any age to develop real coding skills. Follow the step-by-step instructions through six missions and you will learn HTML, CSS, and JavaScript. Once you've helped secure the infamous Monk Diamond, continue to improve and test your expertise by coding your own projects and accomplishing...
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Publisher / Publication Date: Candlewick Press 2017
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Place a hold to request this item.Setford, Steve
Summary: A fun, practical introduction to coding your own projects in Scratch, the free online coding platform.
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Publisher / Publication Date: 2016
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM SetfordGifford, Clive
Summary: "Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use...
Format: text
Publisher / Publication Date: Crabtree Publishing Company 2015
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 005 GIFWainewright, Max
Summary: With the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.
Format: text
Publisher / Publication Date: Quarto Library 2016
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Place a hold to request this item.Matteson, Adrienne
Summary: "ScratchJr is a beginner's programming language that is fun and easy to use. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."--
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Publisher / Publication Date: Cherry Lake Publishing 2017
Sorry, no copies available
Place a hold to request this item.González, Echo Elise
Summary: A graphic-style nonfiction adventure into fundamental concepts in computer science. -- adapted from publisher's website.
Format: text
Publisher / Publication Date: World Book, a Scott Fetzer Company 2020
Sorry, no copies available
Place a hold to request this item.Lovett, Amber
Summary: "Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate...
Format: text
Publisher / Publication Date: Cherry Lake Publishing 2017
Copies Available at Woodmere
1 available in Juvenile Nonfiction, Call number: J 005.26 LOVWoodcock, Jon
Summary: Designed for novice coders, this workbook will walk kids through programming and Scratch using comprehensive lessons and Minecraft-style illustrations.
Format: text
Publisher / Publication Date: 2015
Copies Available at Interlochen
1 available in JT Non-Fiction, Call number: JT STEM WoodcockJames, Alice
Summary: When was the webcam invented and why? Do imaginary numbers exist? What is fuzzy logic? Find the answers these questions about the amazing world of numbers, computers and coding, along with loads of other curious, amazing and mind-boggling facts, in this eye-catching book that is absolutely bursting with information.
Format: text
Publisher / Publication Date: 2018